![]() Developed by Creative Assembly and published by SEGA. ![]() Warhammer, the Warhammer logo, GW, Games Workshop, The Game of Fantasy Battles, the twin-tailed comet logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under licence. Creative Assembly, The Creative Assembly logo, Total War, Shogun: Total War, Medieval: Total War, Rome: Total War, Empire: Total war, Napoleon: Total War, Viking: Battle for Asgard, Spartan: Total Warrior and the Total War logo are either registered trade marks or trade marks of The Creative Assembly Limited. SEGA and the SEGA logo are either registered trade marks or trade marks of SEGA Holdings Co., Ltd. The point is, it was a chance for us to start to play with Microsoft's amazing new technology and for you to get to stand toe-to-toe with an Elite (yes, I may have whimpered a little my first time in).© SEGA. Recently, Alex Kipman announced in the Windows Mixed Reality blog a fun little arcade experience that we call "Halo Recruit." Let's be clear, this isn't a game or even a part of a game - it is a light introduction to the world of Halo and some of its most iconic characters. Here at 343 Industries, we are just starting to dip our toes into the mixed reality space but we are hugely passionate about the potential to truly explore and play in our universe with this technology. There are precious few opportunities as a creative team to get to explore a truly brand new medium - the mixed reality space is exactly that, and it's magical. The idea of putting on a headset seemed claustrophobic and the promise of truly inhabiting a virtual space felt far away. I'll admit it, when VR first became a "thing," I was skeptical.
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